WebOct 19, 2010 · For Fallout: New Vegas on the Xbox 360, a GameFAQs Q&A question titled "Can you bring followers in DLC's?". WebSep 14, 2024 · 3 Cass (Fallout: New Vegas) Cass is a companion has possibly the most pointless perk, the Whiskey Rose. The perk allows The Courier to drink without any negative effects of alcohol, which is an almost useless benefit.
Unlimited Followers Everywhere at Fallout New Vegas - mods …
See temporary followers. See more ED-E, a cloned version of ED-E, armed with a modified arc welder. This version of ED-E cannot follow the Courier to the Mojave Wasteland and is always classified as essential, even in … See more WebApr 29, 2014 · Favorite vanilla companion is a Raul. He is the only one who doesn't really give me ♥♥♥♥ about the Legion (aside from Lily). I like Veronica too, but it's a shame she has to die when Lord Caesar demands the death of the Brotherhood. Don't really like the DLC companions all that much, although Christine is kind of cool. the sage\u0027s secret
Fallout: New Vegas - Every Permanent Companion, …
WebWild wasteland as a trait, finish the DLC first before proceeding with the main story or Going to new Vegas. DLC to finish in Order: Honest Hearts (For the Sweet Gun) Old World Blues (For the Implants) Dead Money (For the loots) Lonesome Road (For the coolest equipment in the game) After that, Play as you will or get straight to the main story. WebJul 25, 2013 · First of all, yes, you can get him back later. When dismissing a companion, they will head back to their home location - by default this is usually around where you … WebMar 4, 2013 · Charisma is the dump stat of Fallout: New Vegas. It governs your Speech and Barter skills and makes your (already overpowered) companions stronger. At 1 Charisma your companions have 5% more armor and deal 5% more damage, at 10 that rises to 50%. Boone kills most things in one shot either way. the sage\u0027s grandson